

"Epic Games acquires photogrammetry software developer Capturing Reality". ^ "Capturing Reality – spoločnosť budúcnosti zo Slovenska, ktorá ponúka softvér na modelovanie 3D objektov".^ "Michal Jancosek - Google Scholar Citations".^ "Martin Bujnak - Google Scholar Citations".^ "Realit圜apture: nyílt bétában a szlovák szomszédok szoftvere".^ "Realit圜apture - Disponible gratuitement jusqu'au 31 Janvier"."Photogrammétrie : le modèle économique de Realit圜apture se précise - ". ^ "Capturing Reality releases Realit圜apture - CG Channel".The acquisition does not affect Capturing Reality's existing business and allowed them to reduce their pricing model for Realit圜apture. Ĭapturing Reality was acquired by Epic Games in March 2021 Epic plans to integrate Realit圜apture into the Unreal Engine with the acquisition. Staff of Capturing Reality have published in several computer vision and graphics journals and conference papers, and have had hundreds of citations. However, there had also been a closed beta running for almost a year.

The public beta version of Realit圜apture was released by Slovak company Capturing Reality (founded in 2013), based in Bratislava, on 2 February 2016. Meshing, coloring and texturing are completely out-of-core in RC, which is intended to avoid RAM performance loss during these processes. For higher configurations, more licenses must be purchased equivalently.Ī computer with 4 CPU cores, 16 GB RAM and 386 CUDA cores is recommended.
#REALITY CAPTURE SOFTWARE LICENSE#
Users must install the Media Feature Pack for Windows, and on Windows Server users must install Media Foundation features.Įach RC software license is limited to 32 CPU cores and 3 GPU cards.

Users can run the application and register images without the nVidia card but will not be able to create a textured mesh. Realit圜apture runs on 64-bit machines with at least 8GB of RAM, 64bit Microsoft Windows 7 / 8 / 8.1 / 10, using a graphics card with an nVidia CUDA 2.0+ GPU and at least 1 GB of RAM. The software is currently available only in English language. It works linearly, which means if its inputs are doubled, the processing time will be doubled as well. It is designed to make low demands on hardware. Realit圜apture is able to mix camera images and laser scans. There is also a software developer kit available. The program can be run under the command line.
#REALITY CAPTURE REGISTRATION#
It features include image registration (alignment), automatic calibration, calculating a polygon mesh, colouring, texturing, parallel projections, georeferencing, DSM, coordinate system conversion, simplification, scaling, filtration, smoothing, measurement, inspection, and various exports and imports.
#REALITY CAPTURE FULL#
The most common fields of its current use are cultural heritage (art, archaeology, and architecture), full body scanning, gaming, surveying, mapping, visual effects (VFX) and virtual reality (VR) in general. Realit圜apture ( RC) is photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. Photogrammetry software Realit圜apture Developer(s)
